Just as people like different types of books or movies, people like different types of video games. If you're going to design a video game, you'll need to know more about what motivates people to play certain games.
You'll start by taking a survey to determine your own Gamer Motivation Profile. Later in the project, each team will decide what gamer motivations their game will target.
Quantic Foundry is a game analytics consulting company that has gathered data from over 300,000 video game players to construct a scientific model that describes different types of gamer motivations.
This model identified 12 motivations that clustered into 6 pair groups: Action, Social, Mastery, Achievement, Immersion, and Creativity. For example, Challenge and Strategy are motivations that belong to the Mastery group.
VIDEO: This gamer motivation model was constructed using a statistical method called factor analysis. If you're interested, Quantic Foundry has a video explaining how this model was built using survey data collected from thousands of video game players.
Take the online survey to determine your Gamer Motivation Profile. The survey takes about 5-7 minutes.
Record your results in this assignment document.
Discuss and compare your results with others in the class.
Some of the assignments in this project guidebook include links to Google Drive templates (document, spreadsheet, slide presentation, drawing, etc.). All the templates are shared as "View Only." Students must create a copy of the template in order to modify it. (Students should not request edit access, as the file is a master template for all students.)
MAKE A COPY: To use a Google template, be sure you're logged in to your Google Account. From the File menu of the template, select Make a copy. Save the copy to your shared team folder in Google Drive. The copied file can now be modified.