CxD Archive
Code: Video Game
Code: Video Game
  • Code Introduction
  • What is Phaser?
  • TUTORIALS
    • A. Hello Phaser
      • 1 Create New Files
      • 2 Add HTML for Game
      • 3 Add CSS for Game
      • 4 Add JS for Game
      • 5 Add Image to Game
      • 6 Add Input to Game
    • B. Matching Game
    • C. Top-Down Game
    • D. Side-Scrolling Game
  • REFERENCES
    • TEMP - Links to Old References
    • Phaser CE Game Template
    • Creating Game Assets
      • Images
      • Animated Sprites
      • Sound Effects
    • Phaser CE Code References
      • Game Stage (Canvas)
      • Game World
      • Game Camera
      • Images
      • Sprites
      • Sprite Animations
      • Sprite Health
      • Sprite Groups
      • Physics - Properties
      • Physics - Collisions
      • Physics - Other Methods
      • Weapon and Bullets
      • Enemy AI Behaviors
      • Audio
      • Text
      • Input - Keys
      • Input - Mouse/Pointer
      • Particle Effects
      • Tween Animations
      • Tilesprite Background
      • Timers
      • Random Numbers
      • Game Controls
  • LINKS
    • Project Guidebook
    • Phaser CE API Code Reference
    • Phaser CE Code Examples
    • W3Schools JavaScript Tutorial
    • Piskel Animated Sprite Editor
    • Leshy Sound FX Maker
Powered by GitBook
On this page
Export as PDF
  1. REFERENCES
  2. Phaser CE Code References

Timers

timers

PreviousTilesprite BackgroundNextRandom Numbers

Last updated 5 years ago