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CxD 2021 Summer Workshop Series
CxD 2021 Summer Workshop Series
  • Computing by Design 2021
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  • DEFINING PROBLEMS & VALUE PROPOSITIONS
  • ✓ Problem Definition & Importance │ ✓ Technology Experimentation & Summary
  • Identify the project activities that analyze and describe the problem context and stakeholders.
  • Identify the project activities that help students understand the available resources and technology that may be part of their solution.
  • ✓ Initial Ideas & Evaluation │ ✓ Existing Solution Analysis
  • Identify the activities that help students consider a diverse set of solutions and evaluate each for potential.
  • Identify the activities that help students analyze and evaluate existing solutions and then borrow or synthesize ideas.
  • ✓ Stakeholder Profiles & Narratives │ ✓ Value Proposition & Potential Features Map
  • Identify activities that help students meet stakeholders and co-develop an accurate narrative about the problem and proposed solution.
  • Identify activities that help students define a compelling value proposition and the intended features of the solution.
  • ★ PROPOSAL PRESENTATION
  • What is your plan to help students present a succinct proposal and collect further feedback on their proposal?
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  1. •••••••••••••••••••••••••••••••••••••••••• Innovation Workshop

Module 2 - Project Phase One

PreviousModule 1 - IntroductionNextModule 3 - Project Phase Two

Last updated 3 years ago

DEFINING PROBLEMS & VALUE PROPOSITIONS

Driving Question for Students: Which problem will you solve and what improvement do you propose?

Recall the basic anatomy of a problem discussed earlier...

In this phase students will develop a model of the problem through research and analysis, consider a diverse set of ideas for solving the problem, and then deliver a proposal for further development.

Each project will address the elements in the canvas below, often using very similar methods but adapted for the context.

Here is an example canvas with notes.

✓ Problem Definition & Importance │ ✓ Technology Experimentation & Summary

Identify the project activities that analyze and describe the problem context and stakeholders.

How might you define the project challenge? Will it be narrowly scoped or more open? How accessible are stakeholders and the problem context to the students?

Identify the project activities that help students understand the available resources and technology that may be part of their solution.

How will you facilitate the tutorials or experiments with the programming and technology? How proficient will students need to be with the technology to begin defining the problem and ideas for solving it?

GENERAL PURPOSE RESOURCES

✓ Initial Ideas & Evaluation │ ✓ Existing Solution Analysis

Identify the activities that help students consider a diverse set of solutions and evaluate each for potential.

How much time should you set aside for ideation? Will you give student's individual time to develop ideas and then facilitate group activities around those ideas?

Identify the activities that help students analyze and evaluate existing solutions and then borrow or synthesize ideas.

Will you have students do a competitive analysis or a slightly different approach? How might you discuss the incremental process of innovation that happens through competitive markets or published research?

GENERAL PURPOSE RESOURCES

✓ Stakeholder Profiles & Narratives │ ✓ Value Proposition & Potential Features Map

Identify activities that help students meet stakeholders and co-develop an accurate narrative about the problem and proposed solution.

How accessible are stakeholders and the problem context to the students? What methods (surveys, virtual interviews, or in-class discussions) do you foresee working in your context?

Identify activities that help students define a compelling value proposition and the intended features of the solution.

How much detail will you expect in student proposals? How might you discuss the provisional nature of concept proposals, in that they can change as they learn more?

GENERAL PURPOSE RESOURCES

★ PROPOSAL PRESENTATION

What is your plan to help students present a succinct proposal and collect further feedback on their proposal?

Will students generate videos for review by others? Might you facilitate a live video conference? Could you coordinate an in-class event?

GENERAL PURPOSE RESOURCES

👉 Check the for canvas templates you may want to use.

PROMPTS TO CONSIDER FOR SLACK CONVERSATION

Which CS standards are addressed in the identified activities for the project?

PROMPTS TO CONSIDER FOR SLACK CONVERSATION

Which CS standards are addressed in these activities?

& &

(Entrepreneur Article)

PROMPTS TO CONSIDER FOR SLACK CONVERSATION

Which CS standards are addressed in these activities?

.

We recommend that you complete an example proposal as one of the three artifacts for the .

PROMPTS TO CONSIDER FOR SLACK CONVERSATION

Which CS standards are addressed in creating the proposal?

for a proposal

(Look for "Proposal" galleries)

google drive resources
🔗IN CS Standards
Interviewing Users from Nielsen Norman Group
🔗IN CS Standards
Storyboards Help Visualize UX Ideas
Etch A Sketch: How to Use Sketching in User Experience Design
this video
this video
Sketch Templates for Phone, Tablet, and Desktop
Decision matrix
Intellectual Honesty
🔗IN CS Standards
Personas Make Users Memorable for Product Team Members from Nielsen Norman Group
Value Propositions
Persona Template
Feature Mapping Template
workshop final deliverable
🔗IN CS Standards
7 TIPS FOR PROPOSALS, PITCHES AND PRESENTATIONS
Example slides
Student work galleries
Thinking Hats (DIYtoolkit.org)
User Story Mapping and How to Use it (Lucid Chart Article)
The Elements of Value (HBR Article)